Dungeons & Dragons Apologizes For Hadozee Lore, Releases Errata For Spelljammer Books

The Dungeons & Dragons The design studio has officially apologized for the inclusion of offensive material found in the recent Spelljammer: Adventures in Space box. “We wanted to acknowledge and own the inclusion of offensive material in our recent Spelljammer: Adventures in Space content,” a statement released late Friday said. “We have failed you, our players and our fans, and we are truly sorry.” launched a review of the situation. The full statement can be found here. An errata for the Spelljammer: Adventures in Space The boxed set was officially released alongside the statement, containing several minor mechanical changes, including one to Hadozee’s Glide ability.

Earlier this week, Dungeons & Dragons quietly deleted several paragraphs from the digital versions of Astral Adventurer’s Guide tied to the backstory of the Hadozee, one of six new playable races in the Spelljammer: Adventures in Space. This backstory (which did not appear in previous versions of the spell scrambler campaign executive) claimed that a group of Hadozee (then a small race of mammals similar to flying apes) had been kidnapped by a wizard who had visited their planet and experimented. The wizard’s intention was to sell the Hadozee as magically enhanced soldiers, but the Hadozee rose up and killed the wizard. Some have pointed out that the Hadozee’s new origin is uncomfortably close to forced slavery and eugenics, which real groups of people have faced throughout their history. No sensitivity consultant is listed in the credits of Astral Adventurer’s Guide.

“Throughout the 50 year history of Dungeons & Dragonssome of the game’s characters have been monstrous and evil, using descriptions that are painfully reminiscent of how real-world groups have been and continue to be denigrated,” the D&D design team noted in its statement. “We understand the urgency of changing the way we work to better ensure a more inclusive game.”

“We are eternally grateful for the ongoing dialogue with the D&D community, and we look forward to bringing engaging and inclusive new content to D&D for generations to come,” the statement concluded. “D&D teaches that diversity is strength, because only a diverse group of adventurers can overcome the many challenges that a D&D story presents. With that in mind, we are committed to making D&D as welcoming and inclusive as possible. This part of our work will never end.”

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Colin L. Johnson